The Best Stands in A Bizarre Run - Tier List (Racing & PVP)
Breeze through the stages with the right Stand!

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Having a Stand is essential if you want to compete in A Bizarre Run, as they'll give you the powers you'll need to complete or simply survive each stage of the epic cross-country race. Some Stands are better at racing than PVP, but there will be times where you're forced to fight other players.
To help you find the best balance of speed and power, the tier list below will give you the overall ranking of every Stand (and non-Stand ability) in A Bizarre Run.
Some abilities, like Gyro's Spin power, are technically not "Stands" but are equipped in the same slot in this game, so they are included here.
- S Tier
Sandman
Star Platinum
- A Tier
D4C
Spin
Tusk
- B Tier
Anubis
- C Tier
Sun
Pin Bomber
- D Tier
Mr. President
Standless
If you're going to reroll for one of the best Stands but aren't sure how, check out our guide on how to remove/reset Stands in A Bizarre Run for more information!
S Tier - Peak Power
The following Stands are the best choices for all aspects of the race, as they provide a good balance of speed and power.
Stand | Reason for Rating |
|---|---|
Sandman | It has amazing speed that doesn't even need a horse, nor is it affected by your mount's stats. |
Star Platinum | Time Skip is an amazing ability during the race, as it has a low cooldown and is essentially a free distance boost. |
A Tier - Great Alternatives
These Stands work well in both PVP and racing. They're generally only outclassed by the very top tier choices, and even then, they can compete with them if the user is good enough.
Stand | Reason for Rating |
|---|---|
D4C | Easy to learn and particularly annoying to deal with, especially once you have clones out. Doesn't offer anything unique on horseback, but can overwhelm players in a fight. |
Spin | Really good for PVP once fully mastered, as it offers strong melee and long-range abilities. Can be annoying on horseback too. |
Tusk | Jack of all trades Stand. Features good combo potential, ranged options, and a decent heal. |
B Tier - Good Stands
This tier is for Stands that are pretty good in specific use cases, but they are easily outclassed by others elsewhere.
Stand | Reason for Rating |
|---|---|
Anubis | Excels in PVP and is very easy to use, but falls apart when fighting good ranged Stand users and only offers melee-range M1s on horseback. |
C Tier - Usable Picks
The Stands in this tier are completely usable, though we recommend spinning for the higher tier ones if you still have rerolls to spare.
Stand | Reason for Rating |
|---|---|
Sun | Decent ranged Stand for poking and AOE, but heavily outclassed by other alternatives and is generally awful in a straight fight. |
Pin Bomber | A bit clunky to use, but it can potentially be extremely disruptive in both racing and duels. Can be really good if you're leading. |
D Tier - Avoid
We don't recommend using the ones in this tier, as they lack any real benefits in both racing and combat.
Stand | Reason for Rating |
|---|---|
Mr. President | Relies heavily on its "Room" ability, which is a pocket dimension with healing items. Unfortunately, people you trap in here can also heal from your own food items. |
Standless | There's just no reason to be Standless. |
Pick an answer, then tell us anything we missed or could do better.
- No
- Sort of
- Yes