How to Get the Black Fairy in Fisch - Full Quest Guide

Shred and fish with style!

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The Black Fairy is one of the best rods in Fisch, both in sheer moneymaking capability and style. Getting it involves a series of quests that revolve around sets of riddles that you must solve.

To help you get this powerful rod, this guide will show you how to start its questline and provide every single solution to the riddles, including tips on how to complete each step.

Starting the Black Fairy Quest

To start this rod's questline, you must first speak with Draven in the Underground Music Venue. He's standing near the stage, with a glowing light on his shirt's pocket.

Draven in Fisch

You'll be given a list of fish to catch, with the twist that all of them are presented in the form of riddles. To check your progress for the whole questline, make sure to track the current quest so that it appears on your screen.

An example of Draven's quests being tracked in Fisch

NOTE: Each quest in the chain will also require you to find an item that you need to pick up manually rather than fish for. These will be added at the end of each table, complete with an image instead of a fish's name.

Quest #1 - Where Roots Dream

For the first quest, you must catch the following fish:

Riddle

Fish

Mutation/s

Rod Needed

Location

Where roots dream, steal that never was

Rotwood Perch

Translucent

N/A - Appraise for this one

Everturn Forest

Bring forth an ancient covered in moss

Ancient Wood

Mossy

Elder Mossripper

Sunstone Island

Find the crystal creature, rotting from within

Gem Blobfish

Rotting

Splitbranch Twig

Treasure Island

Two teeth swallowed by the depths that refuse the dark

The Depths Key

Shiny

Any rod with Blessed and Glittered

Vertigo

Retrieve the ocean's ruined flower of decay

Rotbloom

Ocean's Ruin

Thalassar's Ruin

Toxic Grove

Where the drowned giant broke its spine, claim a splinter of its forgotten bones

The wooden plank underwater in Fisch

N/A

N/A

Castaway Cliffs

Check the shipwrecks around the area.

Once you're done, return to Draven to start the next part.

Quest #2 - Voices From Afar

Next up, you'll need to find the following:

Riddle

Fish

Mutation/s

Rod Needed

Location

Seek the decayed hunter lurking in the abyss

Abyssal Slickhead

Decayed

Decayed Rod

Cultist Lair

Lure the devourer of lightless depths, find the light within it

Abyssal Devourer

Bioluminescent

Luminous Rod (or use Bio-Infused Coral Bait)

Kraken Lair

Bring forth the crimson devil of the abyss

Abyssal Bearded Seadevil

Crimson

Scarlet Spincaster or mastered No-Life Rod

Abyssal Zenith

Tempt the unfortunate abyss predator with a sparkle

Abyssacuda

Sparkling Unlucky

Random Rod

Vertigo

Claim the ancient shark of shadows, shining with rarity

Ancient Megalodon

Shiny/Sparkling Shady

Shady Rod with Blessed and Glittered

Near Ancient Isle (Use Megalodon Hunt Totems)

Search the shady shadows for a device that speaks from afar

The radio in Fisch

N/A

N/A

Shady Bazaar

The radio on one of the tables where the Black Market NPC is located

When finished, return to Draven once more to receive the third quest in the chain.

Quest #3 - Lights for the Lost

For this next one, you need to catch the following:

Riddle

Fish

Mutation/s

Rod Needed

Location

Seek the ghostly glow that shines within the void

Voidglow Ghostfish

Shiny Glowy

Any (Use Glowworm bait)

Abyssal Zenith

Bring forth the heavenly blade that glimmers in the darkness

Obsidian Swordfish

Sparkling Heavenly

Seraphic Rod or Heaven's Rod

Roslit Bay Volcano

Find the sunshot creature that wanders through midnight

Midnight Axolotl

Sunlit

Apollo's Sunshot

Desolate Deep

Tempt fortune itself with the squid of the deep

Bigfin Squid

Jackpot

Random Rod

Lower Deep (The Deep)

Uncover the Crystalized horror lurking beneath the ocean's floor

Monstrous Cusk

Crystalline

Crystal Crasher (Harpoon Gun)

Gloomy Crevice (The Deep)

Venture into the bewildered and seek the light that guides the lost

The flashlight in The Depths in Fisch

N/A

N/A

The Depths

The flashlight on a crate beside the Angler

Again, return to Draven for the fourth quest once you are finished with these ones.

Quest #4 - A Letter Left Behind

From this point until the last quest, there will be much fewer steps, but the things you'll need to catch will be a little more difficult whether due to timing or specific requirements. Here's the list:

Riddle

Fish

Mutation/s

Rod Needed

Location

Where lunar hymns entwine with the night, seek the winged omen touched by kiss

Harmonic Dove

Moon-Kissed, Lovestruck, or Heartburst

Cupid's Bow or Cerebra if you have it, or wait for a Blue Moon event to start and use any rod (Long enchantment mandatory)

Above the Clouds

Find the fairy bird Tormented by a cruel fate

Fairy Penguin

Plagued

Plaguereaver

Snowcap Island

Bring forth the wyvern consumed by blight

Wyvern

Blighted

Ice Warpers Rod or Summit Rod (Long enchantment mandatory)

Above the Clouds

Search the silent for a letter left behind

The letter in the bunker in Fisch

N/A

N/A

Birch Cay (between Castaway Cliffs & Everturn Forest)

Enter the bunker and pick up the letter on the bottom rack of one of the shelves.

When you have completed all these steps, go back to Draven for the final part of the chain.

Quest #5 - The Great Blade

Finally, you have to get the following:

Riddle

Fish

Mutation/s

Rod Needed

Location

Hunt the Vampiric crawler that rules the Trench

Skolopendra

Sanguine

Sanguine Spire or a mastered No-Life Rod

Obsidian Trench

Seek the corroded fragment bearing greatest Fischer

Rusty Bolt

Oscar

Great Rod of Oscar (Use Garbage bait)

Mineshaft

Catch 1 Veiled Charybdis with Flimsy Rod

Veiled Charybdis

N/A

Flimsy Rod with Invincible & Crested

Use Glitched Beetle bait

Obsidian Trench

Seek the great blade buried within the gods

The Great Knife in Fisch

N/A

N/A

Olympian Fissure

You or somebody else must catch the Olympian Devil, then enter the portal to find the Great Knife to the north of where the Olympian Godbreaker is located.

Once you have gotten all of these requirements done, the only thing left to do is return to Draven and pay him 53,000,000 C$.

You will be teleported to an instance where you must follow the path forward. At the end, you'll find the rod on the ground, ripe for the taking. Congratulations, you now have your very own Black Fairy rod!

The Black Fairy rod in Fisch